Snake Pass

In 2016, I had the absolute pleasure to develop the music for the amazing Snake Pass by Sumo-Digital. The game is a physics based puzzle, a challenge that forces you to think like a snake in order to maneuver your way through the glorious landscapes. Set in South America, I aimed to match the instrumentation and composition to match the organic landscapes. Using bamboo marimbas and drums, wooden shakers, various wooden flutes, gut stringed guitars and many more homemade instruments to complement the amazing 3D graphical adventure style of the game.


Sumo-Digital are based in Sheffield in the United Kingdom, with various development studios at locations around the globe.Snake Pass was their first original in house IP.